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Inclined Plane Calculator

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What is an inclined plane?Basic parameters of the inclined planeInclined plane formulas for a cubic blockRotary solids on an inclined planeCubic block – several computational examplesRolling ballFAQs

This inclined plane calculator is a tool that helps you solve problems about an inclined plane with the friction coefficient taken into consideration. Read on to find the inclined plane definition and common computational inclined plane examples.

What is an inclined plane?

An inclined plane can be described as a flat surface that is lifted at one side to form an angle θ with the ground. You can find the examples of inclined planes in everyday life, such as ramps or door wedges. A funicular is a type of transport vehicle that also uses the concept of the inclined plane. The idea behind the simplicity and usefulness of the inclined plane is to reduce the force required to lift a body to some height.

An inclined plane is one of the most common simple machines, together with the lever. Discover the latter at our lever calculator!

Basic parameters of the inclined plane

An example of an inclined plane

There are a few characteristics that can adequately describe a simple inclined plane. The primary one is the slope associated with the already mentioned angle θ. The next ones are height (H) which is the maximal level above the ground, and length (L) – the distance between the apex and the vertex at the angle θ. The side view of an inclined plane can be presented as a right triangle, so you can easily find a relationship between H, L, and θ if needed.

Friction coefficient is another feature of the inclined plane, and it denotes the existence of a braking force that affects the body in motion or prevents the object from moving at all.

Inclined plane formulas for a cubic block

Forces acting on a body on an inclined plane

While working out problems of this type, it is always worth finding forces which act on our body:

  1. Gravitational force: Fg=m×gF_g = m \times g, where mm is the mass of object and gg is the gravitational constant. It can be divided into two components:

    • Fi=Fg×sinθF_i = F_g \times \sin\theta – parallel to inclined plane; and
    • Fn=Fg×cosθF_n = F_g \times\cos\theta – perpendicular one.
  2. Force of friction which works in the opposite direction as FiF_i, but depends on the value of normal force FnF_n and friction coefficient ff:

    Ff=f×FnF_f = f \times F_n

  3. There is also ground reaction force NN with the same value as FnF_n and the opposite direction, but it doesn't have any influence on further calculations

The resultant force FF along the inclined plane can be worked out as a difference between FiF_i and FfF_f and thus rewritten as:

F=FiFf=Fg×(sinθfcosθ)\footnotesize \begin{align*} F &= F_i - F_f\\ &= F_g \times (\sin\theta - f\cos\theta) \end{align*}

One important note: the above expression of the net force is only valid if the angle of the inclined plane is not greater than the angle of friction θf\theta_f, which can be estimated as tanθf=f\tan\theta_f = f. Otherwise, the friction force compensates FiF_i, and the object stays at rest.

With the known expression of the resultant force, it is a piece of cake to find acceleration aa, sliding time tt, and final velocity VV, using formulas from the acceleration calculator and the value of initial velocity V0V_0:

a=F/mt=((V02+2La)V0)/aV=V0+at\footnotesize \begin{align*} a &= F / m\\\\ t & = \Big(\sqrt{(V_0^2 + 2La}) - V_0\Big) \Big/ a\\\\ V &= V_0 + at \end{align*}

If the object starts moving without initial velocity, the expression for sliding time simplifies to:

t=2L/at = \sqrt{2 L / a}

Rotary solids on an inclined plane

Rotary object on an inclined plane

It isn't difficult to imagine some round object which would rather roll down instead of sliding. Therefore, a different approach has to be adopted for rotary bodies. This time friction prevents objects from slippage and simultaneously allows rotation. We can repeat the calculating process from the previous section, taking into account both progressive and circular motions, which is quite tricky. Still, on the other hand, we can use the conservation of energy.

It tells us that the sum of initial potential and kinetic energies equals the final kinetic energy. It's essential to remember that rotational kinetic energy is fixed in total kinetic energy. The acceleration formula changes as follows:

a=Fi/(m+Ir2)\footnotesize a = F_i \Big/ \left(m + \frac{I}{r^2}\right)

where II is the object's moment of inertia and rr is the radius between the axis of rotation and the surface of the inclined plane, which is usually equivalent to the body's radius (e.g., ball or cylinder). The remaining expressions for rolling time tt and final velocity VV are precisely the same as previously.

If you're wondering how we arrived at this equation, make sure to read up on the potential energy formula.

💡 Calculate the force of a linear actuator on an inclined plane with our linear actuator force calculator.

Cubic block – several computational examples

Example 1

Let's assume that we need to find the sliding time and the final velocity of a sliding object with these input data: m=2 kgm = 2\ \text{kg}, θ=40°\theta = 40\degree, f=0.2f = 0.2, H=5 mH = 5\ \text m, V0=0V_0 = 0. You can obtain the solution with the following steps:

  1. Calculate the gravitational force:
Fg=2 kg×9.807 m/s2=19.614\footnotesize\quad F_g = 2\ \text{kg}\times 9.807\ \rm{m/s^2} = 19.614
  1. Divide it into two perpendicular components:
Fi=19.614 N×sin40°=12.607 NFn=19.614 N×cos40°=15.026 N\footnotesize\quad \begin{align*} F_i &= 19.614\ \text N \times \sin 40\degree\! = 12.607\ \text N\\ F_n &= 19.614\ \text N \times \cos 40\degree\! = 15.026\ \text N \end{align*}
  1. Determine the friction force:
Ff=0.2×15.025 N=3.005 N\footnotesize\quad F_f = 0.2 \times 15.025\ \text N = 3.005\ \text N
  1. Subtract FiF_iF and FfF_f to work out the resultant force:
F=12.607 N3.005 N=9.602 N\footnotesize\quad F = 12.607\ \text N - 3.005\ \text N = 9.602\ \text N
  1. Thus, acceleration can be derived:
a=9.602 N/2 kg=4.801 m/s2\footnotesize\quad a = 9.602\ \text N / 2\ \text{kg} = 4.801\ \rm{m/s^2}
  1. The length of the inclined plane equals:
L=5 m/sin40°=7.779 m\footnotesize\quad L = 5\ \text m / \sin 40\degree = 7.779\ \text m
  1. So the sliding time can be obtained:
t=2×7.779 m/4.801 m/s2=1.8 s\footnotesize\quad \begin{align*} t &= \sqrt{2 \times 7.779\ \text m / 4.801\ \rm{m/s^2}}\\ &= 1.8\ \text s \end{align*}

and also the final velocity:

V=4.801 m/s2×1.8 s=8.642 m/s\footnotesize\quad \begin{align*} V &= 4.801\ \rm{m/s^2} \times 1.8\ \text s\\ &= 8.642\ \rm{m/s} \end{align*}

We can also estimate the energy loss, which is the difference between the initial potential energy and the final kinetic one:

ΔE=mgHmV2/2=2 kg×9.807 m/s2×5 m 2 kg×(8.642 m/s)2/2=23.38 J\footnotesize\quad \begin{align*} \Delta E &= mgH - mV^2/2\\ &= 2\ \text{kg} \times 9.807\ \rm{m/s^2} \times 5\ \text m\ -\\ &\qquad2\ \text{kg} \times (8.642\ \rm{m/s})^2 / 2\\ &= 23.38\ \text J \end{align*}

The total energy isn't conserved, which is caused by the work done by the friction force. It's usually released in the form of heat.

Example 2

In the second example, let's find the same parameter, but with different values of input data: m=2 kgm = 2\ \rm{kg}, θ=20°θ = 20\degree, f=0.5f = 0.5, H=5 mH = 5\ \rm m, V0=0V_0 = 0.

Firstly, we can work out the angle of friction for a given friction coefficient:

θf=tan1(0.5)=26.565°\footnotesize \theta_f = \tan^{-1}(0.5) = 26.565\degree

...which is greater than our angle θ\theta.

It means that the body won't move due to sufficiently high friction force! As a result, we don't even have to repeat all these steps from the previous example because the object can't slide down without any external force.

Example 3

The last example uses the following data: m=2 kgm = 2\ \rm{kg}, θ=90°θ = 90\degree, f=0f = 0, H=5 mH = 5\ \rm m, V0=0V_0 = 0. At first glance it may look strange, but let's try to solve it:

Fg=2 kg×9.807 m/s2=19.614 NFi=19.614 N×sin90°=19.614 NFn=19.614 N×cos90°=0 NFf=0 Na=19.614 N/2 kg=9.807 m/s2=g\footnotesize \begin{align*} F_g &= 2\ \rm{kg} \times 9.807\ \rm{m/s^2} = 19.614\ \rm N\\ F_i &= 19.614\ \rm N \times \sin 90\degree = 19.614\ \rm N\\ F_n &= 19.614\ \rm N \times \cos 90\degree = 0\ \rm N\\ F_f &= 0\ \rm N\\ a &= 19.614\ \rm N / 2\ \rm{kg} = 9.807\ \rm{m/s^2} = g \end{align*}

It turns out that the acceleration equals the gravitational one. The angle θ=90°\theta = 90\degree denotes vertical movement, and f=0f = 0 indicates the lack of resistance, which means we are facing the problem of free fall. Once you notice this, you can find the sliding (falling) time with free fall calculator: t=1.010 st = 1.010\ s.

However, all these results can be estimated without great effort, regardless of any further assumptions – just use our inclined plane calculator!

Rolling ball

To conclude, let's find out the rolling time of a ball for initial inclined plane parameters θ=30°\theta = 30\degree, H=5 mH = 5\ \rm m and V0=0V_0 = 0. The moment of inertia of a solid ball equals I=2/5×m×r2I = 2/5 \times m \times r^2. We can start with extending the formula for acceleration, remembering that the resulting force is Fi=mgsinθF_i = mg\sin\theta:

a=Fi/(m+Ir2)=mgsinθ/(m+2mr25r2)=5/7×g×sinθ=3.502 m/s2\footnotesize \begin{align*} a &= F_i \big/ \left(m + \frac{I}{r^2}\right)\\\\ &= mg\sin\theta \big/ \left(m + \frac{2mr^2}{5r^2}\right)\\\\ &= 5/7 \times g \times \sin\theta = 3.502\ \rm{m/s^2} \end{align*}

We can see that the expression for aa simplifies significantly, and actually, there is a general rule which says that for bodies with the moment of inertia in the form of I=kmr2I = kmr^2 (where kk is some constant factor) we can figure out the acceleration as:

a=gsinθ/(1+k)\footnotesize a = g\sin\theta / (1 + k)

It's really striking that the result depends neither on mass nor the size of the ball! The rest is a well-known procedure:

L=5 m/sin30°=10 mt=2×10 m/3.502 m/s2=2.390 sV=3.502 m/s2×2.309 s=8.369 m/s\footnotesize\! \begin{align*} L &= 5\ \rm m / \sin 30\degree = 10\ \rm m\\\\ t &= \sqrt{2 \times 10\ \rm m / 3.502\ \rm{m/s^2}} = 2.390\ \rm s\\\\ V &= 3.502\ \rm{m/s^2} \times 2.309\ \rm s = 8.369\ \rm{m/s} \end{align*}

💡 What? Did you mean another type of "inclined plane"? At our angle of banking calculator, you will learn how much an aircraft has to tilt during a turn.

FAQs

How does an inclined plane make work easier?

Thanks to the inclined plane, the downward force acting on an object is only a part of its total weight. The smaller the slope, the easier it is to pull the object up to a specific elevation, although it takes a longer distance to get there.

How do I find the acceleration of block down a ramp?

To find the acceleration down an inclined plane:

  1. Determine the angle of the inclined plane, θ. Hint: the ratio of ramp's height and length.
  2. Evaluate the sine of this angle, sinθ.
  3. Work out the cosine of the angle and multiply it by the friction coefficient, f × cosθ.
  4. Subtract result of step 3 from step 2: sinθ - f × cosθ.
  5. Multiply the difference by the gravitational acceleration, g.
  6. Congratulations, here is your final acceleration: g × (sinθ - f × cosθ).

How do I calculate the velocity at the bottom of a ramp?

To estimate the velocity at the bottom of the inclined plane (for no initial velocity case):

  1. Find the angle of the inclined plane, θ. Hint: the ratio of ramp's height H and length L.

  2. Work out the acceleration down the inclined plane.

  3. Multiply the acceleration by the doubled length.

  4. Evaluate the square root of this product.

  5. That's it! The final velocity formula is:

    v = √(2 × L × g × (sinθ - f × cosθ))

    where g is the gravitational acceleration and f is the friction coefficient.

Why does acceleration increase as ramp angle increases?

The downward force which pulls an object down the ramp increases with the angle of an inclined plane so does the acceleration. For a frictionless movement, the acceleration is proportional to the sinθ.

How do I find the coefficient of friction on an inclined plane?

There are two friction types:

  1. To find the coefficient of static friction, measure the maximal angle at which the object remains motionless.
  2. To find the coefficient of dynamic friction, measure the angle at which the object moves downhill at a constant speed.
  3. In either case, the coefficient equals the tangent of the angle: f = tanθ.

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